SDL
2.0
SDL_sysfilesystem.c
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_FILESYSTEM_ANDROID
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include <unistd.h>
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#include "
SDL_error.h
"
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#include "
SDL_filesystem.h
"
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#include "
SDL_system.h
"
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char
*
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SDL_GetBasePath
(
void
)
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{
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/* The current working directory is / on Android */
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SDL_Unsupported
();
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return
NULL
;
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}
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char
*
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SDL_GetPrefPath
(
const
char
*org,
const
char
*app)
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{
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const
char
*
path
=
SDL_AndroidGetInternalStoragePath
();
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if
(
path
) {
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size_t
pathlen =
SDL_strlen
(
path
)+2;
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char
*fullpath = (
char
*)
SDL_malloc
(pathlen);
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if
(!fullpath) {
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SDL_OutOfMemory
();
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return
NULL
;
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}
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SDL_snprintf
(fullpath, pathlen,
"%s/"
,
path
);
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return
fullpath;
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}
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return
NULL
;
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}
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#endif
/* SDL_FILESYSTEM_ANDROID */
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/* vi: set ts=4 sw=4 expandtab: */
NULL
#define NULL
Definition:
begin_code.h:167
SDL_error.h
SDL_filesystem.h
Include file for filesystem SDL API functions.
path
GLsizei const GLchar *const * path
Definition:
SDL_opengl_glext.h:3730
SDL_GetBasePath
char * SDL_GetBasePath(void)
Get the path where the application resides.
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition:
SDL_error.h:52
SDL_GetPrefPath
#define SDL_GetPrefPath
Definition:
SDL_dynapi_overrides.h:134
SDL_snprintf
#define SDL_snprintf
Definition:
SDL_dynapi_overrides.h:40
SDL_system.h
SDL_strlen
#define SDL_strlen
Definition:
SDL_dynapi_overrides.h:393
SDL_Unsupported
#define SDL_Unsupported()
Definition:
SDL_error.h:53
SDL_malloc
#define SDL_malloc
Definition:
SDL_dynapi_overrides.h:374
SDL_AndroidGetInternalStoragePath
#define SDL_AndroidGetInternalStoragePath
Definition:
SDL_dynapi_overrides.h:51
src
filesystem
android
SDL_sysfilesystem.c
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